Pages: [1] |
1. [Big Request] Class Specific Bonuses - in Feedback/Requests [original thread]
There will be class specific bonuses in future updates to DUST. You already got the basic suits where a certain race of humans will get better suits, better vehicles, modules, etc. if it is specific to their race when CCP updates race specific ben...
- by Aneatanga Taniwha - at 2012.12.28 05:01:00
|
2. Deaths - in Feedback/Requests [original thread]
Ranger SnakeBlood wrote: Id have to agree with OP why the hell does it count as a death you didnt die yet or better yet why if some one who camps for a revive get a second kill on some one who hasn't technically died at all, i think we should g...
- by Aneatanga Taniwha - at 2012.12.28 04:49:00
|
3. (Request) Stop Requesting the Camera Sight Back - in Feedback/Requests [original thread]
I think the iron sight on the assault rifle is much better. It forces a player to get up close and use it as it is called: Assault rifle, not a sniper rifle. Optical sights -like in the beta trailer where the clone drops from a dropship with an as...
- by Aneatanga Taniwha - at 2012.12.28 04:45:00
|
4. Spawn Invincibility - in Feedback/Requests [original thread]
Bribe Guntails wrote: I have lost track of how many times I was already being shot at when spawning in during any game. It is unfair and should be rectified by invincibility until the spawner attacks, that is all. I agree, they had a system ...
- by Aneatanga Taniwha - at 2012.12.28 04:35:00
|
5. [Request] Triage and Heavys - in Feedback/Requests [original thread]
Easy way for me to take out 2 people like a medic and a heavy is throw 1-2 flux grenades, and start mortar firing 'em with my mass driver. Although I would need to have a bit of cover to retreat behind, but the result is no more medic and heavy. I...
- by Aneatanga Taniwha - at 2012.12.25 01:56:00
|
6. (REQUEST) CPU & PG MODULE!!!! - in Feedback/Requests [original thread]
Gunner Visari wrote: Ydubbs81 RND wrote: Since you guys are doubling up on modules and since the vehicles have one can infantry get a cpu/pg module that combines them both?? I can understand separate passive skills but a combo module makes ...
- by Aneatanga Taniwha - at 2012.12.25 01:44:00
|
7. Iron Sight really?! - in Feedback/Requests [original thread]
I didn't like the iron sights at first, but understood that the AR was too overdone beforehand. It had no real recoil, and too much accuracy to the point where you could snipe with a regular AR with those scopes. Whereas with the iron sights, it e...
- by Aneatanga Taniwha - at 2012.12.25 01:32:00
|
8. Don't let Heavies in LAV's - in Feedback/Requests [original thread]
Ulysses Knapse wrote: I disagree. The LAV is partly for fast transport, and fast transport works well for slow infantry, so I think it's working as intended. Also, if this is for the sake of realism, it's not unfeasible to think that someone co...
- by Aneatanga Taniwha - at 2012.12.23 11:50:00
|
9. [SUGGESTION] Vehicle module/skill to throw off weapon locks - in Feedback/Requests [original thread]
The feature I wanna see the most is lock-on notification for vehicle drivers. Take MAG for example, if I was in a vehicle and someone was using a lock-on missile, I would hear a loud beeping noise to notify I'm being locked onto. Or perhaps like i...
- by Aneatanga Taniwha - at 2012.12.23 11:42:00
|
Pages: [1] |
First page | Previous page | Next page | Last page |